Planes Mistaken For Stars Mercy Rar Download

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Mercy
Studio album by
ReleasedOctober 3, 2006
GenrePost-hardcore, heavy metal, emo
Length38:04
LabelAbacus
ProducerMatt Bayles
Planes Mistaken for Stars chronology
Up in Them Guts
(2004)
Mercy
(2006)
We Ride to Fight!
(2007)

Mercy is the third studio album by American rock band Planes Mistaken for Stars released in 2006, and was the final album of new material before the band's 2008 disbandment. After several releases on No Idea Records, the band signed to Abacus Recordings — a short-lived heavy metal imprint of Century Media Records that also featured Ion Dissonance and Sick of It All. Guitarist Gared O'Donnell commented on the transition between labels, stating: 'Right after Up in Them Guts [2004] came out, other labels expressed interest. We made the decision to do something different, and No Idea backed us up. They said, 'Listen, you've hit the ceiling with what we can do for you. If you want to go to another label for the next record, you have our blessing.'[1]Mercy was produced by the Seattle-based producer Matt Bayles (Botch, Isis, Mastodon) and was officially released through Abacus on October 3, 2006.[2]

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  • Supported by 8 fans who also own 'The Lost Album (Unreleased, Download only)' Among the best heavy rock bands in existence today. The guitar tones are so awesome! And the vocals are perfectly suited to the mean fuzz. The drumming is done just right, too. Not overdone, just a good pummelling. Thank you, 1000mods!

Mercy, an album by Planes Mistaken For Stars on Spotify. Our partners use cookies to personalize your experience, to show you ads based on your interests, and for measurement and analytics purposes. By using our website and our services, you agree to our use of cooki. Planes Mistaken for Stars is an American rock band formed in Peoria, Illinois in 1997. Working with several different labels, they released three studio albums and four EPs before breaking up in 2008. While rooted in the post-hardcore and emo scenes of the turn of the century, Planes Mistaken for Stars developed a distinctive musical style strongly influenced by heavy metal and rock and roll.

In 2015, Converge vocalist Jacob Bannon's hardcore label Deathwish Inc. reissued Mercy. This version was remastered by Brad Boatwright (Bane, Old Man Gloom, Code Orange) with the original 1/2-inch tapes and features revamped artwork and packaging.[3][4]

Upon release in 2006, the album was met with generally favorable reviews. Sam Sutherland of Canada's Exclaim! magazine said the album is, 'Gritty, unrefined post-punk that trashes around all over the lines that separate punk, hardcore, and good old rock'n'roll, Mercy is awash in spastic drumming, off-kilter riffs, and some of the finest throaty bellowing this side of Gainesville.'[5] Ned Raggett of AllMusic said, '[.] the compelling impact of this album is not merely what it synthesizes but how it delivers the results — whatever their emo roots were, lumping these guys in with Panic! At the Disco would be pretty ridiculous.'[2] Among other tracks, both Sutherland and Raggett praised Mercy's opening and closing tracks, 'One Fucked Pony' and 'Penitence' respectively. Sutherland noted 'One Fucked Pony's stylistic change from the band's usual screamo sound on past records to stoner rock similar to Kyuss or Fu Manchu set a tone for the record, while observing that 'Penitence' was 'one of the most interesting sonic departures' on the album.[5] Raggett described Gared O'Donnell's vocals on 'One Fucked Pony' as 'barking in a tortured but defiant rasp while the band finds a good intersection between sprawling boogie and tense, trebly riffs, not to mention just slowing down to a total crawl at the drop of a hat,' and that the acoustic closer 'Penitence' helped Mercy to 'seem like a massive epic.'[2]

Track listing[edit]

  1. 'One Fucked Pony' – 4:09
  2. 'Crooked Mile' – 3:01
  3. 'Widow: A Love Song' – 2:04
  4. 'Keep Your Teeth' – 4:45
  5. 'To Spit a Sparrow' – 2:48
  6. 'Never Felt Prettier' – 2:44
  7. 'Killed by Killers Who Kill Each Other' – 3:24
  8. 'Little Death' – 3:20
  9. 'Church Date' – 3:42
  10. 'Mercy' – 4:32
  11. 'Penitence' – 3:35

References[edit]

  1. ^Polk, Brian (March 1, 2007). 'Planes Mistaken For Stars' Gared O'Donnell · Interview'. The A.V. Club. The Onion. Retrieved April 25, 2015.
  2. ^ abcRaggett, Ned. 'Mercy – Planes Mistaken for Stars'. AllMusic. All Media Network. Retrieved April 25, 2015.
  3. ^Adams, Gregory (April 24, 2015). 'Planes Mistaken for Stars' 'Mercy' Officially Slated for Reissue'. Exclaim!. Retrieved April 24, 2015.
  4. ^Sharp, Tyler (April 24, 2015). 'Planes Mistaken For Stars reissuing 'Mercy' through Deathwish'. Alternative Press. Retrieved April 24, 2015.
  5. ^ abSutherland, Sam (February 20, 2007). 'Planes Mistaken For Stars Mercy'. The A.V. Club. The Onion. Retrieved April 25, 2015.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Mercy_(Planes_Mistaken_for_Stars_album)&oldid=865643220'
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— Opening text of 'Storm of Steel' Battlefield 1 is a in DICE's series., it is not the first game in the series (that would be Battlefield 1942, documented on the main Battlefield page). It is instead the fifteenth overall installment and the next game in the main series after. The game set in (hence the jarring change in the title number). The game was released on Windows, Playstation 4 and Xbox One on October 21, 2016, with an 'Early Enlister Edition' dropping three days beforehand on October 18. Four DLCs were announced: They Shall Not Pass, In the Name of the Tsar, Turning Tides, and Apocalypse.

Like previous games, each DLC features new weapons, new maps and operations, and new game modes. Premium season pass holders receive access to them two weeks early, and can have earlier access to their contents in the Premium-only Community Test Environment. The first DLC, They Shall Not Pass, was released on March 14, 2017. The DLC focuses on the and their battles in World War I, including the infamous Battle of Verdun itself. The second DLC, In the Name of the Tsar, was released on September 19th, 2017.

Predicted Earth Changes, extraterrestrial help, the Higher Plan. Joy Division - Love Will Tear Us Apart Again - new 2017 issue indie store exclusive 3 track vinyl with rare outtakes - housed in a nice looking cloth bag - $39.99 new nov.04.17. Planes Mistaken For Stars - Prey - indie store exclusive beer coloured vinyl - these are sent in non-sealed stickered sleeves - $23.99.

It focuses on the Easter Front of World War I, as well as the that caused the exit of the Russian Empire from World War I, including both the Russian Empire and the Red Army factions. Watch the, the, the, and. •: • Grenades (not counting the Anti-Tank Grenade, which is a gadget) are thrown instantly, without pin-pulling animations, unlike Battlefield 4. Stretching it just slightly beyond breaking.

Seeing that it is such a tiny change and it speeds up the grenade throws, acceptable. • Teammate gas will not damage teammates, but will deny healing and apply heavy suppression effects on them. This is a compromise between the lack of friendly fire in most of the multiplayer and the reality that one is expected to wear a gas mask in lethal chemical gas. In addition, the effects of the gas are heavily downgraded as to not slow down the game too much. Instead of causing blinding and other other long-lasting symptoms, it just drains your health.

• Anti-Tank grenades, both their heavy and light versions, don't do as much damage as their frag grenade counterparts do against infantry, even though the Anti-Tank Grenade is visibly larger and powerful enough to destroy vehicles. For the sake of balancing, they needed to do less damage against infantry as there'd be little reason to use frag grenades over a grenade that can do the same amount of damage while also granting its user anti-vehicle potential. • Tanks drive way faster than they did in real life. If they were in historically-accurate speeds, playing through the eternity of Through Mud and Blood would take hours if not days. •: • Zara of the 'Nothing is Written' war story is one, and as the codex notes, it was not entirely unheard of for women to serve on the front lines.

Some, such as and even served openly as women, and didn't have to resort to disguising themselves as men. World War I even saw like the take the field. The in-game codex in fact mentions these female soldiers by name. • The Russian faction features female soldiers represented by the Scout class. They are supposed to represent the real-life Russian Women's Battalions mentioned above. •: The Harlem Hellfighters, the all-black infantry regiment who were featured heavily in marketing leading up to release and are represented on the game's cover, are only playable in the game's brief prologue, after which they are never seen again in the campaign (although they are mentioned in, and the narrator for the beginning of each War Story is from the Harlem Hellfighters, not to mention some of the American multiplayer models). •: • The Beretta M1915 pistol and M1918 submachine gun are referred to as, respectively, the 'Modello 1915' and 'Automatico M1918'.

• A more glaring example: the Browning Auto 5 is referred to as the '12g Automatic'. Especially odd as a trailer for the game referred it as the 'Automatic 5'. In a similar vein, the Remington Model 8 is referred to as the 'Autoloading 8'. • More examples include the 'Mle.

1903' (FN 1903), the 'Taschenpistole M1914' (Mauser M1914 pocket pistol), the 'Repetierpistole M1912' (Steyr M1912), and the 'Gewehr M.95' (Steyr Mannlicher M1895). • A more minor example: the Wechselapparat flamethrower is referred to by its shortened 'Wex' nickname. • The 1.59-inch Breech-Loading Vickers Q.F.

Gun, Mk II is called the AT Rocket Gun in-game. It's a deliberate choice, given that the real artillery piece is used against bunkers, and since the gun needs to have more uses than just shooting at the environment, it was renamed to imply that it was primarily an anti-vehicle weapon. •: • Airplane rockets? They're real, known as rockets. • The heavily armored Sentry elite class looks unreal, but their heavy armor is, being issued to immobile sentries and some machine gun crews. It is however to combine them all into a mobile heavy-armor sentry with a portable machine gun.

Not so if you consider. * Though historically, their presence on the European campaigns was relatively small and only numbered in the few hundred at most compared to the thousands of their Afro-British and Afro-French counterparts. • A bayonet for a double barreled shotgun?, and they date back to the.

• The gun sights are all real and based on real -era gun sights (of varying rarities), including the round lens sight, which are experimental British sights known as. • The Trench Raider elite kit is based on the real tactic of. While they are exaggerated for gameplay reasons, their focus on close combat and use of melee and grenades with ranged handguns as backup is indeed what real trench raiders would do. • The support class ◊, but they all existed.

• The British Support wears the ◊. • The American Support wears the ◊. • The Italian Support wears the ◊. • The German Support wears the ◊. • The French Support wears the ◊. • Although no pictures of the Austro-Hungarian Support's helmet exist, The Art of Battlefield 1 mentions that the devs found the helmet in a museum, so it is real.

•: • Horses automatically jump over minor obstacles like barbed wire, low walls and. • Sprinting into doors will have the player automatically charge the door open so you don't have to stop and open it yourself. • Medics and Supports using Bandages and Ammo Pouches, smaller and single target versions of their crate counterparts, will appreciate that throwing their goods will home in at teammates in need of health and ammo, rather than simply flopping on the floor. Handy for giving your support while remaining in cover.

• Grenades are thrown instantly without delay or pin-pulling animation. • Getting into a vehicle has a detailed animation, but getting out is instant. One would guess that watching your soldier slowly climbing out of a doomed tank would be a very frustrating sight. •: Conspicuously averted in general, despite the presence and abundance of relatively high-tech weapons. Every piece of weaponry and technology used in the game either predates or was developed during the war, if it wasn't actually used to some extent, but most were either too obscure or too impractical to see widespread service.

• Some War Stories campaign levels will contain this in certain levels, whenever weapon crates are involved: • 'The Runner' is set during the Dardanelles campaign (1915), but that won't stop Bishop from acquiring an MP 18 submachine gun (developed in 1918, hence the name), nor does it stop most of the British troops from wearing Brodie helmets (developed in 1915, but not issued en mass until 1916). That's not even getting into the fact that Bishop actually runs into a guy with a flamethrower at one point. * And this happens twice! • 'Friends in High Places' is set in the spring of 1917, but again, some German troops are equipped with MP18s. Not to mention that all of the German fighters are Fokker Dr.I's, which didn't see widespread service until the spring of 19 18. • The stick grenades used by the Central Powers Nations (and by extension, the Anti-Tank grenade) are based on the interwar M24 stick grenade, as opposed to the more period-appropriate M17 model note A noticeable clue is that the M17 ◊, ◊.

• In a similar vein, the M1911 isn't an original model 1911; it's a mishmash of both the original 1911 and the M1911A1 (developed in 1924), with the most glaring detail being the curved mainspring housing, which is straight on an original M1911. • The interface icon for the B.A.R.

Actually depicts the WWII-era M1918A2 variant, as opposed to the original M1918. The Telescopic variant of the B.A.R. Likewise has the bipod of the M1918A2. In fact, even the ◊ are taken from a WWII-era B.A.R. For comparison, ◊ is what the iron sights really looked like.

• The MP18 never actually had a bayonet. The bayonet depicted in-game is actually from the later MP28. • While most multiplayer maps are carefully selected from battles happening around the end of the war at 1918 (when most of the had been developed), there are a few exceptions. Fao Fortress is set during the Fao Landing in 1914, Suez is set during the Raid on Suez Canal in 1915, and two of the They Shall Not Pass DLC maps are set during the Battle of Verdun, in 1916. • The In the Name of the Tsar DLC likewise has two maps set during the Brusilov Offensive (1916), as well as one set during Operation Albion (1917). • Limpet mines were actually developed ca. While some forms of sticky naval mines similar to limpet mines may have existed near the end of World War 1, the limpet mine itself was never developed and named until after World War 2 started.

• While prototypes of the Char 2C super heavy tank date to 1917, the first examples weren't deployed until after the war ended. • The ◊ is modeled after a, which was first issued in 1926.

•: This game loves this trope! Not only can the horses survive ridiculous amounts of damage that you'd swear they're, but they're also capable of leaping onto buildings! •: While the tradition of locations in the Battlefield franchise being much closer to each other than they actually should be continues as usual, it's taken with the They Shall Not Pass map Soissons. The actual battle for Soissons was spread apart for miles long across the land, with towns of interest scattered about along the country side. Here, they're a mere couple meters from each other in the form of small towns as objectives for teams to capture. It's in the sense that it would be incredibly difficult and rather glaring to create a map that large in comparison to the rest of the maps.

•: The single-player storylines revolves around an version of WWI. Everything historical still roughly happened when they were supposed to happen, but in the interest of drama and fun, the battles were condensed, the war machines more nimble (and not to mention, numerous), and the advanced weaponry more widely-used (whereas in they were relegated to limited-run or prototype phases). •: • A few of the characters (including the Harlem Hellfighter on the game's cover art) wear a rubberized groundsheet cape. The cape was widely issued to soldiers in WWI, and was the only piece of waterproofed clothing they had. Soldiers would use it as a raincoat, a sleep mat, and as an impromptu tent to protect themselves and their gear from the damp weather. • The Allied factions have lots of cape-wearing classes (mostly Scout and Support), but the Royal Italian Army takes the cake by having everyone wearing giant flowing capes. •: and are this in the game.

•: A staple of the armies of the Central Powers. Except for the Ottoman Empire, where only their Scouts wear one.

•: Since it's World War I, bayonets are present, and it is possible to do bayonet charges with them. •: • The Tankgewehr M1918 Anti-Tank Rifle in the anti-tank kit is an oversized bolt-action rifle able to penetrate tank armor. It's so big and the recoil is so massive that it forces the wielder to prone in order to use it. • The 1.59 Inch Breech-Loading Vickers Q.F. Gun Mk.II is a portable artillery piece carried by Assault class (as simply the AT Rocket Gun).

Like the Tankgewehr, it forces the wielder to prone in order to use it. That said, for a class focused on close ranged combat, the AT Rocket Gun is actually a useful ranged weapon for from afar like a. • The Sentry kit also provides a hand-held MG08/15 to provide ample firepower. • The massive artillery gun on the back of the armored train in 'Nothing is Written'. • In the They Shall Not Pass DLC, the Siege Howitzer is a rather large artillery gun to be placed around similar to Field Guns, and meant specifically to rain down hell on anyone in range.

•: The standard Battlefield series practice sees minor cases of being broken in this entry. While most of the combat does not result in any gore, the far more brutal melee takedowns do result in a few splashes of blood. •: • The Renault FT-17 light tank is crewed by one player despite needing two (gunner and driver) in real life. • The A7V is an even more ridiculous example, with one guy being able to both drive and use the front cannon, even though in real life, it required four men just for those two roles. The entire vehicle required a minimum of 18 people to operate.

• Somewhat averted for the Mark V landship. While only one player is needed to drive and use its machine guns, two more players are needed to use the cannons on the sides. • Downplayed in the War Story 'Through Mud and Blood'. Black Bess, a Mark V landship, is reportedly suppose to have a crew of eight, but the war story starts with only five in the tank. • How about just two players manning both main batteries on an? Or one player managing to drive an armored train while manning a mortar in the car in front of the locomotive at the same time? •: Aside from automatically leaping over chest-high obstructions like in the previous games, BF1 introduces the ability to scale over walls.

Fitting, given that Parkour's forerunners were the military obstacle course programs that appeared in the years before the war. •: The German LZ series of Zeppelins make their official debut here in the Battlefield series as one of the Behemoth-class vehicles in multiplayer. One also shows up in, where it is briefly seen supporting German infantry before exploding in a catastrophic fireball towards the end of the level. In the War Story 'Friends in High Places', two more show up in an air raid over London and it's up to you to stop them. •: The Dreadnought that appears as another Behemoth-class vehicle in multiplayer. It can also be seen in 'The Runner' War Story. •: The armed to the teeth Armored Train serves as Behemoth-class vehicle in multiplayer, and appears in the campaign during the 'Nothing is Written' War Story.

•: As with the previous games, it is played straight for infantry who still have the ability to run, jump, leapfrog and scale walls even at 1% health, aside from blood covering the edges of their screen. Vehicles however can be critically damaged and suffer mobility penalties, and may even catch fire and burn away its last bit of health when damaged enough. In addition to this, individual components of the vehicles may now be targeted and disabled individually affecting its performance.

For examples, tank treads can be de-tracked or have their turrets damaged and unusable unless repaired by the crew. Planes can now have their wings partially clipped which will hinder flight controls and handling. •: Many structures such as buildings and bunkers are recycled between different maps. For example, 'Giant's Shadow' reuses some buildings from 'St.

Quentin Scar', while 'Prise de Tahure' shares a lot of the same assets as 'Amiens'. •: • Considering the, the campaign has become this compared to the previous games. The game in general is arguably the most brutal Battlefield game yet, with the most glaring examples being the and soldiers now screaming in agony from getting shot dead/being lit on fire. • They Shall Not Pass is noticeably a tinge darker than the base game. 2 maps are directly based on battles that happened in and around Verdun, easily one of the most bloodiest and drawn-out fights in the entire war, and have appropriate to match. The new music is also darker in tone as well. • Apocalypse, the final announced DLC expansion, is set to tip things even further in this direction, if the early information about taking place in the most infamous battles of the war and ◊ is any indication.

•: A staple of the Great War, chlorine or mustard gas is now available weapons for usage by infantry from gas grenades, or deployed via canister shells from vehicles and artillery. Luckily, gas masks are issued to every class to counter this. •: • Just so that the only semi-auto Scout primary in the game won't become an armor shredder when used with the K-bullets, using the K-bullets with the M1903 Experimental (a Springfield M1903 with a, turning it into a semi-automatic rifle) will show an animation where the soldier replaces the device with the original bolt (loaded with a K-bullet in it), turning it back to its original bolt-action form. • DICE really shows a lot of care into the reload animations in this game: • Firearms fed with stripper clips reload differently depending on the remaining ammunition.

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If the amount of ammunition you're missing equals the size of the clip (five for rifles, ten for the C96), the soldier will simply load a clip. If the amount missing is two clips, like with rifles, you'll load one after the other. However, if you're missing, say, 7 rounds from a 10 round rifle, the soldier will load one clip, and then individually load the last two rounds by hand. This means that reloading your rifle when you're missing 5 or 10 rounds results in more efficient reloads. If you don't have enough backup ammo for a full clip, then the reload will be made with individual rounds. • The Steyr M1912 mid-magazine reload ejects the exact amount of bullets that are left, an interesting detail for something that happens for a split-second. • Similar to the Steyr 1912 mentioned above, some of the weapons in the In the Name of the Tsar DLC have different reload animations depending on how many ammo is left.

The Mosin-Nagant and it's sawn-off counterpart in particular have, one for reloading from empty, and one for every possible number of bullets left. • If you use the 'Go! Command as the squad leader, the player will actually blow the trench whistle instead of shouting.

• The church bells on Brusilov Keep and Volga River will ding if shot. • There are actually different sounds for ejected shells dropping on different surfaces. • On the map Fao Fortress, if you blow up parts of the shore and create deep craters, they will actually fill up with water. • Soldiers will breathe heavily and panic when grenades land near them.

Other soldiers near you will also say things that react to very specific things like bailing out of a plane midair or from a vehicle that's on the verge of exploding. •, they actually recorded female voice lines for every language just in case someone has the ' option on. This, even though only one class for one faction in the entire game is a woman. • On winter maps, you can see soldiers's breathing condense midair due to the coldness, including your own soldier's breathing in first-person. • A is used when destroying a telegraph station in the Rush and Frontlines gamemodes. In an incredibly subtle detail, ◊, rather than just reusing one texture for all circumstances.

• The windmills on some maps. An ancient gate skyrim. • Not only will walking on piles of spent artillery shells make a unique sound,. • The In The Name Of The Tsar DLC actually has male and female takes for the pre-battle speech, depending on whether the player chosen to have their soldier speak is playing as a or • The L-Class destoryer introduced in the Turning Tides DLC has the flag of the faction the team that spawned it on the stern (I.E.

A British destroyer has a Union Jack on the rear). The real foresight is that if an enemy faction takes manages to capture it, the flag turns into a. •: added the Lewis Gun and Springfield M1903 weapons into that game as DLC several months before Battlefield 1 was announced. •: As per DICE tradition, many are to be found ranging from small little details to the.

• In the first mission of the Friends In High Places War Story, several pyres can be found on the mountaintops, which can be lit up by firing rockets at them. They are very reminiscent to the. Given that himself actually served in The Great War, the relation is probably not coincidental. • The They Shall Not Pass DLC contains an arsenal of new easter eggs. • Verdun Heights has a series of objects that must be shot at, which results in a floating across the map.

• Soissons has a literal basket of Easter Eggs sitting atop of a building even labeled as. • Rupture contains several scattered mini-houses hidden within the poppy fields. • Fort De Vaux has a sealed door to an isolation chamber which standing next to it for a while will produce a loud slam against the door and an afterwards. • On the complex end of the scale, going to Fort Vaux and activating three valves throughout the fort, getting three people to turn them all again at the same time, waiting for a crater outside to fill with water from the pipes, throwing a grenade down a long pipe in the floor and will summon a Megalodon shark to instantly kill a player every time they walk over the puddle. • An ongoing mystery puzzle involving finding hidden radio headsets scattered across the multiplayer maps and deciphering the codes with Morse and specific timings as well as game updates. There are many signs that this is related to the Phantom Program ARG from Battlefield 4. •: The level of destructibility in this game returns to a level similar to the games, with more open maps being present that feature many destructible buildings, though there are still maps that are designed with more closed off and tighter combat in mind, featuring minimal destructibility.

Notably, there is a shift of focus from the engineered spectacle 'Levolution' destruction to more small-scale organic destruction. •: The aforementioned flamethrowers are available for use in-game. •: Since this is, a generous variety of armies with a mix of their unique races. •: One of the main factions, with a variety of soldiers hailing from all corners of the British Empire. •: With their allies, as part of the ANZAC forces serving under the British Crown.

They appear to be a customizable skin for the British Empire faction wearing their recognizable slouch hats. •: Indian soldiers serve as Medics for the British faction in multiplayer, wearing the traditional Sikh turban military garb. •: The first DLC, They Shall Not Pass, is completely dedicated to the French Army and their battles. Time will only tell if the would make an appearance. •: The Italian Armed Forces are seen fighting in the Alps, as allies of the Entente. •: The old German Empire and their Army make up the bulk of the Central Powers. •: Similar to the above French example, the Tsarist Russian Army appears in their own DLC.

•: The Austro-Hungarian Empire and its troops appear opposing the Italian forces. •: The Ottoman Empire and their troops are seen in the Middle-Eastern front, as an ally of the Central Powers. •: The United States appears as one of the factions, dressing similarly to the Brits. The famous unit is the star of the singleplayer prologue Storm of Steel, which was an all infantry unit which distinguished itself on the Western Front. The cover art of the game features one such member. •: Due to the prevalent usage of chemical weapons for this game, all classes are now equipped with gas masks that they can put on quickly with a tap of a button, but renders the soldier unable to aim down the sights of their firearm.

•: The flamethrower troops in the campaign are these. They are resistant to most shots in the front and their weak point is the fuel tank on their back. In multiplayer, these are anyone who picks up an Elite weapons kit on the battlefield.

Cavalry soldiers also wear a metal breastplate that gives them Elite-level armor protection against attacks from the front. •: All the airships in the game go down in giant, spectacular fireballs. Fitting, considering that early airships are filled with hydrogen gas. •: • Various prominent characters in World War I are mentioned or introduced.

Lawrence (a.k.a. Lawrence of Arabia) is a side character in the War Story 'Nothing Is Written'. Manfred von Richthofen (a.k.a the Red Baron) is mentioned in and his signature red camo triplane scheme as well as a Luger P08 appears as a pre-order bonus. • Stalin is regularly referenced during the Red Tide operation. He was the real commander of the Red Army during the Battle of Tsaritsyn after all, and the city of Tsaritsyn would later be renamed to Stalingrad. That Stalingrad.

•: Anybody on the receiving end of a bayonet charge. Plistedit pro 1 8 2 – property list editor. •: • You can do horrendous damage to close range enemies with the flamethrower kit and other flammable explosives. • In the War Story 'Through Mud and Blood', Townsend ignites Black Bess' leaky fuel line and incinerates the surrounding German soldiers,. •: • Heavily armored troops hand-carrying appear as both a Multiplayer Elite Class and an enemy in Singleplayer. • Luca, the soldier you play as in the 'Avanti Savoia!' War Story, equips himself as this to attack Austro-Hungarian forces.

He wields both of the aforementioned Elite Class weapons, but he wields the latter in the second part of his War Story, where he isn't wearing his armor. •: A new mechanic is that shell projectiles, like shots from the the AT Rocket Gun, when used against tanks that are angling their armor, will have a high chance to ricochet, lead to the shot ricocheting off the armor for negligible damage. •: • In multiplayer, this announcer line will send you and teammates into this if unprepared.

— Homer Simpson, 'Last of the Red Hat Mamas' An element that exists or existed in but is assumed to be fictional by audiences, often because it seems too unlikely, bizarre, or kitschy to be real. The is, from 1965. In the special, Lucy said 'Get the biggest aluminum tree you can find, Charlie Brown! Maybe painted pink!' Aluminum Christmas trees? Modern-day viewers are frequently surprised to find out that line wasn't merely a bit of comic exaggeration about Christmas commercialization.

Had their share of oddball kitsch, and the is a God's-honest-truth real example — it was produced in many colors, including pink — though it was an artificial tree with metallic needles, not a modernistic hollow metal cone as depicted in the cartoon, and usually called a 'tinsel tree'. So why do viewers of later generations assume aluminum Christmas trees must be fictional? Well, as it happened, A Charlie Brown Christmas caused the best-known inversion of effect — it so thoroughly destroyed the appeal of this holiday decoration that sales plummeted like a rock, and the aluminum Christmas tree was taken off the market before the Sixties were over. How to use ps4 controller on iphone fortnite. Note Artificial trees still exist, as any trip to a hardware or department store during December will tell you, but in the wake of Charlie Brown Christmas, great effort has since been made to make them as authentic-seeming as possible, and typically only the main 'trunk' of the tree is made out of metal on modern examples — the bristles now tend to be synthetic fiber. In the last decade, though, the tinsel tree has made a phenomenal comeback. In other words, this trope is in play when a quaint element of appears in a work of fiction and is mistaken for part of the fiction. The cause is always simple unfamiliarity with the object, so it is more likely to trip up an audience of people viewing that work from a different perspective, most commonly years after the work was released, or in another country.

It doesn't hurt that other 'aluminum Christmas trees' are, like the original, well outside the pale of usual experience and improbable by definition; even so, it's immensely funny (to people in the know) when an audience dismisses a element as patently absurd and '. At one time mathematicians, rocket scientists and other persons who had to do complicated calculations had no electronic devices to do them. What they had was a couple pieces of wood (later plastic) with precise marks on them, with one of the pieces moving up and down against the other one.

This device was called a 'slide rule' and it was good enough to do the calculations that got us to the moon. You could buy one in a stationery store for about two dollars. Electric calculators killed off the slide rule.

This can also occur in a period work when the writers did do the research, but the truth they uncovered is so bizarre or surprising that audiences think they must have just made it up. In this case, they may add a. Of course, something existing doesn't necessarily imply that it was common enough to just show up in the chronological and spatial span of the work or at the frequency it does in the work, which is why period pieces in which all the costumes are reconstructions or composites of documented outfits still manage to be fashionable for the period the works are written/produced in. Compare, and. A subtrope of, and. Can also be used as a means of. Frequently found in.

If not even the creators know it exists, it's. When this occurs in-universe, it's either, or the work will give a. Nothing to do with the Christmas tree the Skylab astronauts made from left-over aluminum cans.

It could simply be a case of. •: Kentaro Miura uses to sprinkle his fantasy world with weapons, armors, costumes, architecture, and technology from various real life cultures and eras, to the point where it's hard for the layperson to distinguish between what he made up and what he borrowed from history. • An unintentional example happened right from the beginning, when he made the main character Guts a with a pretty sophisticated prosthetic iron hand, and only later found out that—by astonishing coincidence—there was a real German knight and mercenary named (1480–1562): not only did he have a very similar name, but he was also known as because he had a prosthetic that looked remarkably similar to the one Guts uses. • Miura loves to draw elaborate and fantastical armors with animal-shaped parts and other decoration, many of which did not exist but are inspired by almost equally wild parade and costume armors that survive in museums; he even directly copies some museum pieces, such as the armor worn by lord Gennon in the Battle of Doldrey which is shaped to simulate puffed-and-slashed clothing of the early 16th century. For the Kushans, a of with some thrown in, he depicts real weapons and armor that most Western readers have never even heard of: examples include Silat's swords, with multiple, and the used by the monstrous Daka soldiers, which consist of two blackbuck antelope horns pointing in opposite directions and connected by two crossbars which serve as grips. •: • The British Secret Intelligence Service is popularly called, thanks to the series.

So, the name ' seemed too 'spy-like' to be real and looks like a fictional agency created by the show. MI-5 and MI-6 were real organizations with responsibility for domestic (MI-5) and overseas (MI-6) human-intelligence assets. Details The terms come from offices in the British War Office in and around World War I; 17 different MI — for 'Military Intelligence' — numbers were used, from MI-1 to MI-19, handling a variety of war-oriented duties. Except for MI-18 and MI-13. There never was an MI-18.

With the exception of 5 and 6, none had intelligence responsibilities as the term is used today. • Also with the British spies of - it's easy to think that the designs of November 11's cigarettes, black with white skulls on them, are just a joke. Nope, they are an actual British product, which fits perfectly with November 11's. • Although it didn't reach level in reality, the whole 'Rail Tracer' idea in has some equivalent in reality. The original rode trains and committed hits in various cities so that their crimes were essentially untraceable, as police from the cities where the crimes were committed would naturally suspect local criminals, who likely would have alibis for the time the murders were committed.

Completely intentional. The train-hopping assassin is kind of important to the plot. Welcome home, Claire! •: • There was some controversy over a claim that octopi eat sharks said by Killer B while fighting Kisame. In real life though,. • While the ones present in Naruto are, some types of Japanese armor really did use forehead protectors, sometimes taking the form of a headband.

• In, season one, episode eight, the twins mention a 'walking club', which is about. •: • The title character fits this trope in two respects. One, he's loosely based on an actual person, and likewise, so were a number of the other characters (see below). Kenshin's original was named. Potentially, Kenshin's to the point of appearance could be an example of this. States that Gensai had feminine features and carried out assassinations in broad daylight because people thought he was a woman and allowed him to get close enough, and at one point was said to have hid out in a brothel following an assassination. It also might have something to do with Uesugi Kenshin note Kenshin is not Himura's birth name.

He was orphaned and given that name by his master, who might have been inspired by Uesugi Kenshin, who was a famous swordsman, who is presented as a bishonen in some historical fiction works. On top of that, there have been some speculations that Uesugi Kenshin was secretly a woman.

• Shinomori Aoshi was based off historical character, and his boss Kanryuu based on Takeda Kanryuusai. Also, there really was a.

And Saito Hajime was married, which the author predicted would be so unbelievable that there was a tag that said ' when Saito mentions he's married. He also spent much of his later life as a school teacher and died of an ulcer. • One episode of shows Lupin in a race driving a six-wheeled car. At the time of production, the Tyrrell P34 was competing in F1, using the four small wheels up front to maintain traction while having better aerodynamics than a pair of taller wheels.

• The series does a similar thing in some race cars, particularly the later incarnations of Asurada, which are basically futuristic versions of the Tyrrell P34 model used 15 years earlier. • In, Nezumi is crossdressing in a performance of a Shakespearean play and is well known for it. Those who aren't familiar with will think that this is aimed at, but using men to play female roles was an actual thing they did in Shakespeare's time. • In, the JDS Hakugei is a submarine with a rocket propulsion system. This is currently being researched by DARPA. • Many fans have wondered why in flashbacks the male countries seem to be as toddlers. They're not, that's boy's clothes.

Until the early 20th century it was common in many countries for young boys to wear dress-like garments until they were at maximum 8 years old. When that happened they would begin 'breeching'. • One episode of centered around a computer program a person used that automatically traded stock, which continued even after the programmer died. In fact, those kinds of programs already existed and were in use when the episode was made, and have since become commonplace to the point that automated stock transactions are actually the majority.

•: A flashback set 109 years in the past has Shinji telling Aizen that he's playing jazz music which is just becoming popular in the World of the Living. The fandom reacted with surprise that Tite Kubo, an infamous music geek, would be wrong about jazz existing back then. However, in a small joke sketch in that volume, the author informs the character that 'jazz' doesn't actually exist yet, leaving Shinji confused over what he's listening to. The implication is that Shinji is listening to ragtime, which these days is often viewed as an early form of jazz.

• In, the retention of Game Center Crown may seem to run counter to its to non-Japanese viewers, given the western note Other than Mexico and Latin America death of the, and the 's change to a Karaoke Bar, but though, arcade gaming remains the largest sector of Japan's gaming market. • The English name of the anime's protagonist, Ash Ketchum, would be easy to see as merely on the franchise's slogan. In truth, is an actual English surname dating back centuries. • In the Universe Survival Arc of, Goku gains a new form called Ultra Instinct. Ultra Instinct is something that can be achieved in real life, it's based off the concepts of and. • In the 95th episode of, Mirei shows some moms at a playground a 'Mama Ticket' she made. Most viewers outside of Japan assume that it's just a mother-themed PriTicket, but it's actually a spoof of.

• There's a 1940s comic that consists of anti-German war propaganda, which claims (among other things) that the German people are violent by nature. One example of this 'natural German barbarity' was called ' where young men from high-end academies would fence with the intention of scarring each other's faces, then wear the. More than one modern reader thought this was ridiculous propaganda, except it was an actual occurrence in German academies! The scar was called a 'schmiss'. Left unsaid was the fact that the student organizations where this was so common were actually suppressed by the Nazis. • Mensur dueling is a tradition among many of the German equivalent to American fraternities ('Studentenverbindung', types of which include 'Burschenschaften', 'Corps', 'Landsmannschaften' etc.) Nowadays it is not mainstream any more, which they were and it was in those times, and the scars ('Schmiss', pl.

'Schmisse') are no longer a status symbol accepted throughout society, deliberately sought, deliberately emphasized (by deliberately bad stitching, by adding dirt to the wounds, by excessive use of alcohol specifically aimed at impeding the healing of the fresh wounds), which they were at the time, but rather a prominent (very recognizable, definitely not universally desirable) side effect. ◊ worn for a mensur duel in the late 1950's; unlike a normal fencing mask, it protects the eyes, nose, and throat but leaves the cheeks and forehead vulnerable.

• In, it is assumed (though never said outright) that Katerina Mueller's scar was from a mensur duel from her Heidelberg days. Apparently, the practice is still in existence in the 24th century (though probably on the DL). • There is a about that in, where Duvall tells 'You cannot defeat me.

I am a Heidelberg fencing champion'. Jonah is not impressed.

• As in, there really is. This smiley face is called Galle (which is another huge element of the series). Dave Gibbons admits that was incredibly lucky. • Jughead's trademark hat in was actually once a real fashion trend among teenagers during the years in which the comic debuted. They would cut up their fathers' old fedoras into jagged-edged inverted caps (it's called a 'whoopie cap'). Nowadays, Jughead's hat now just makes him look eccentric, or maybe just like a hipster. Due to Jughead's tendencies, some folks confused it for a version of Burger King's cardboard crowns they give to kids.

The same style was worn by Goober Pyle on. •: • One of the more frequent nitpicks about the comics is the corruption of the Gotham City Police Department, from onward.

Скачать Драйвер American Megatrends. People thought that there's no way a major city could be that openly and utterly corrupt without someone (city government, the Feds) stepping in and cleaning house. Then you get a look at stories about New York City and Chicago, from as recently as the early 90s. Mob control of both departments (in addition to the courts and local government) was near absolute and took the FBI decades to break their hold.

• In, attempt to kill Batman by ordering the abandoned building he was in at the time bombed by helicopter. The idea of law enforcement air bombing residential city space seems absurd, but was probably inspired by which occurred a few years before the comic was written. • had thought that the segments of were made up and was rather incredulous of the idea.

While it is a paid service, is indeed a real thing. • Amazingly enough, Giant Size Man-Thing was. Marvel had many 'Giant-Size' comic books in the 1970s, in this case for the character.

Other titles included Giant-Size Invaders, Giant-Size Marvel Triple Action, and the legendary (if less innuendo-laden) Giant-Size X-Men. • Ridiculously enough, this trope also applies to, and everything described about it in strip.

•: • In, Superman disguised the multi-ton key to his as an 'airplane marker' pointing to the North Pole. He maintained this facade well into, long after such markers had become forgotten relics — but, and yes, they used to be painted bright yellow. • 'Kenan Kong', or in Chinese name order 'Kong Kenan', even if it reminds some of the very un-Chinese and.

Parsed by Chinese characters, it would be Kong Ke-nan. And Kong is the surname of none other than (derived from Kong Fu-zi). • is mostly and, but the creators did do a lot of research by reading contemporary Roman reports, and occasionally this shows. • For instance, (the Celtic people, as a rule, left no written records) the historical Gauls really were said to be terrified of the sky falling on their heads, and to have shot arrows at the sky during thunderstorms to just dare it to come down.

Occasionally Cacofonix will be depicted with his instruments besides his signature lyre, usually a ridiculous-looking bagpipe-like thing and an even more ridiculous horn with an animal head, all of which are the instruments the real Gauls would have used — bagpipe-like instruments were known to have been played by the Romans (notably by Nero, who was also said to have been very bad at it), and the horn is a carnyx, a kind of early trumpet with a boar's mouth-shaped bell. • At Varius Flavus's in Asterix in Switzerland, the women are wearing ridiculous, apocalyptic hairstyles with a bonnet-shaped mass of tight curls at the front of the head.

That is a hairstyle seen quite commonly on busts of rich Roman women. • One gag in Asterix the Gladiator involves a trio of Romans in silly costumes walking into the arena covered in advertising slogans before a gladiator fight, while Caesar wonders whether or not people are bothered by all of the commercials. This is obviously a joke about television advertising but was an actual practice — gladiator matches were preceded by advertising and sometimes the gladiators themselves would carry advertising pennants, wear slogans or use sponsored equipment. • Many fans had thought that made up 'It's magic, I don't have to explain it,' unaware that it's a jab at, who said said it to justify the controversial changes made to in. • One of the many things that Linkara criticized from the comic was the ridiculous looking knife on the cover page with spikes on the underside of the guard. In a later video, he says it was pointed out to him by a fan that the ridiculous looking knife actually exists, although the spikes on the underside of the guard would be detached from it if wielded as a weapon.

• The Solicitine sisterhood in have been criticised by some readers as imposing modern feminist ideals on Middle Ages female monasticism. However, they are very similar to the real in Middle Ages Northern Europe, which similarly involved women living together as a religious order with significantly laxer conditions than full nuns - notably, and as depicted in the comic, they were allowed to own property and run businesses, and to leave the community without question if they decided that they wanted to marry a man.

•: • The Faygo soft drink, beloved of the characters, and the bizarre flavours mentioned (like Rock & Rye), is an actual US brand and not something Jolly Blackburn had made up. Fans of the will recognize it as the band's drink of choice. For added surprise, Rock & Rye is both a whiskey cocktail and a commercial liqueur made with rye whiskey and rock sweets.

• Some fans were likewise unaware that is a real movie. Though this may become less of an example since Hawk the Slayer has been featured on. • A story arc in the 1980s Old West comic strip starts with one character, who is a bit, rejoicing at finding a 'three-dollar gold piece'. It's got to be a fake, right? Nope, the U.S.

Mint tried it, from 1854 to 1889. Nobody liked it. In the 35 years it was produced, less than half-a million were struck, at all three U.S. Mint facilities, combined. • There was a strip where he put on another performance on top of the fence and had money thrown at him by the resident of some distant Pacific island in the form of a millstone.

The Yap islands in the Pacific really do use enormous round stone discs with a hole in the middle as a form of currency. See for details. Anyone who grew up in the '60s or '70s would remember the Yap stone coin's frequent appearances in Ripley's Believe It or Not! On the funny pages, but everyone else. • In, Elvis' daughter listens to 'Smurf Hits,' pop songs with the lyrics rewritten to be about. Most people in Sweden, where Elvis is published, know that Smurf Hits is a real thing. But the fact that the song that Elvis' daughter is listening to, which goes 'Kokobom smurf smurf, kokobom smurf smurf,' is real will surprise a lot of readers since it sounds more like a parody.

• In one strip, Jason and Marcus, being confused what 'fantasy football' means, play a tabletop game about fantasy creatures like dwarves and balrogs playing football. • In, it is mentioned that there is a sport called Sentoki-do, similar to, but with planes rather than tanks; family does it, but he is unwilling to do so because of the accident that killed his father. The author says that combat dogfighting actually exists in real life, over the Pacific Ocean, with lasers instead of simunition rounds.

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• The fanfic has its protagonists escaping in a vessel propelled by 'magnetohydrodynamic' engines. The drive is both a and has been (as the 'caterpillar drive'). Its cousin, the (ion engine), also makes an appearance, though the ability to have both in a single housing switching between modes at will is. • In it is mentioned that the airships' rotary engines tended to lose cylinders in mid-air. It's an actual issue of aircraft rotary engines.

• In a group based in several high schools is named 'The Club' whose purpose is to drug and date rape girls in the various schools until it was taken down. Some people complained that it was a plotline doused with a lack of realism until the author pointed out that said groups do exist.and then proceeded to give examples, two cases of which happened at prestigious schools in Tokyo and Philadelphia. • In, the two title characters play a tabletop roleplaying game called Pony Tales. • In, a between / / /, a ship propelled by nuclear bombs sounds typically.

Hp Officejet K7103 Printer Driver For Windows 7 64 Bit there. Except it's not. NASA actually had designs for such a ship, called the. Needless to say, just like Torgue, reality set in and it was scrapped.

• In, a C-130 is landed on the USS George Washington, which led to some readers calling it impossible. Actually, although the idea was later rejected as too risky to be made a routine operation.

• Several readers of were quite surprised to learn that The is a real book. • The is a golden yellow in the first movie. The animators, because the statue's skin is mostly copper, it really was that color when it was new. The greyish bluey green is copper oxide that formed in subsequent decades. • The film also has an aluminum Christmas tree in Aunt Agnes' apartment when she's talking on the phone.

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• In, Michael arrives at a hotel in Cincinnati and is given the option of a smoking or non-smoking room, picking the former. The film takes place in 2005; Ohio did not ban smoking in hotels until the following year. Van Dreissen picks up an acoustic guitar and plays a song called 'Lesbian Seagull', which later reprises over the end credits sung by Englebert Humperdinck in the style of an. The song is silly enough that you'd think it was made up for the film, but: The album it appeared on, Gay Name Game, featured both serious and humorous songs, so it's unclear whether the of this particular song was intentional after all. • In, Lucy uses a lipstick taser on Gru, a moment showcased in the trailer. Stun guns disguised as lipstick. • Many people who viewed were surprised to find that ice harvesting was an actual thing in the 19th century that was especially common in Norway and many other parts of Europe and North America.

Blocks of ice were put into icehouses to store food before modern refrigerators existed. • In, Riley stops at a roadside attraction with dinosaur statues on her way to San Francisco. What most viewers don't know is that. They may know of the older, more famous, though. • The storyline of the playset based on the film starts when Riley accidentally changes the channel from a channel that showed nothing but videos of cats. The channel in question was based on the now defunct. • In, the instruments Trixie's bandmates are playing look bizarre to some fans who haven't seen any live performances of electronic music.

They're a fairly accurate representation of typical portable sequencers • As crazy as it seems (to American viewers at least), the pest control shop with all the dead rats hanging in the window in is an actual store in Paris. It's called Aurouze, and it's been around since 1872. •: Pooh likes eating honey from jars, however the honey he eats is very thick and creamy looking. This doesn't resemble the gooey honey found in many stores, leaving many viewers stumped. The honey that Winnie the Pooh eats is crystallized, in contrast to 'runny honey'. Even gooey honey will crystallize if left alone for long enough though. Most honeys look like Pooh's honey, however mass-produced honey usually comes in 'runny' form.

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• The Aracuan bird from is actually a real species, called the Aracua or Speckled Chachalaca. However, the real animal looks nothing like Disney's version. • In the opening scene of, Woody has to save a train full of orphans. Actually existed in the late 1800s.





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